This whole section is still under development. Come back later!

The Materials tab lets you adjust what areas of your print will use which HotEnds, and therefore which materials or colors. The tool change script will be used to swap between HotEnds.

You can define the active HotEnd for the following parts of your model:

  • Outer Perimeter

  • Inner Perimeter

  • Shell Fill

  • Infill

  • Supports

  • Rafts

  • Skirts