This lets you subdivide curves into smaller or larger numbers of straight tracks.
This lets you remove extra points that are in a straight line which would generate multiple lines of GCode when only one line would suffice. Adjust this if you’re getting jittering on supposedly straight lines.
This lets you remove little tiny features that won’t show up in your print, but could cause your printer to stutter while it tries to print them.
This lets you extrude a smaller amount of filament while coasting to correctly fill in any gaps you might have in the perimeters of your print while coasting.
This lets you globally adjust how much filament is extruded. This won’t change the size of your print, just make more or less plastic come out of your HotEnd.
This lets you adjust how much filament is extruded for the first track printed. You could use this instead of the normal priming options.
This lets you adjust which parts of your model will have supports generated underneath them.
This controls the connection between two spiraled tracks. Spiraled tracks happen at perimeters in skirts.
⚠️ Amount (in Track Widths) to Separate the Ends of a track before Connecting it to the Next Spiral Layer
This lets you control the offset between two spiraled tracks where they are joined.
This extends the polygons generated from shapes (faces, cylinders, spheres) of a given slice in the direction of there adjacent polygons so that they are more likely to overlap.